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Study aim
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The purpose of the study is to compare effect of exergame, strength training and mixed of them on balance and walking ability of elderly fallers
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Design
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A randomized clinical trial study, single-blind, Factorial, 52 elderly randomized to 3 intervention groups and a control group through web-based randomization.
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Settings and conduct
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Participants are divided into four groups: strength training, exergame, the combination of strength, and exergame, and control groups. This study is single-blind that the outcome assessor is blind to interventions. This study will be conducted in the neighborhood of Tehran Municipality, District 7, and the participants will be explained the importance of protocol. The protocols are 8 weeks and three 40-minute sessions per week.
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Participants/Inclusion and exclusion criteria
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Inclusion Criteria: 65 years of age and older with the ability to join the study.
had a history of falls in the previous year.
No history of syncope falls.
Able to walk without an Assistive Device.
Obtain the score of less than 24 for a Mini-mental state examination (MMSE).
Obtain a score of less than 26 on the Montreal Cognitive Assessment.
Exclusion Criteria:
Have acute or chronic disease with an influence on balance control (e.g., Parkinson’s disease; diabetes, or peripheral neuropathy).
Who participated in regular exercise programs in the last 6th month.
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Intervention groups
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Strength training (intervention 1): Strength training is done for 8 weeks and three days a week 2. Video game training (intervention 2): Participants play Xbox Kinect games for 8 weeks and three days in the week.
3 combinations of both (intervention 3): the combination of Xbox games and strength training for 8 weeks and three days a week. 4. Control group: There is no activity during the 8 weeks of the training program.
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Main outcome variables
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Gait analysis, Static Balance, Dynamic Balance, Cognitive assessment score