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Study aim
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Determining the effect of using virtual reality on happiness and quality of life of elderly people undergoing hemodialysis
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Design
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This study is implemented in a crossover manner. The first group is exposed to watching 3D 360-degree virtual reality movies on the theme of entertainment and recreation (travel, tourism and pilgrimage) using a virtual reality headset. This intervention is performed for 10-15 minutes and 3 times a week. The second group will also watch VR films in the same way, with a relaxing and exciting axis. After a 2-week washout period to clear the intervention effect, the content of the VR films will be switched between the two intervention groups over the next 4 weeks.
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Settings and conduct
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Hemodialysis Department of Razi Educational and Medical Center, Rasht
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Participants/Inclusion and exclusion criteria
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The inclusion criteria for this study included: age 65 years and older, diagnosis of ESRD, having a minimum duration of hemodialysis of 3 months, having at least 3 hemodialysis sessions per week, willingness and informed consent to participate in the research project, having the ability to speak and communicate
Non-entry criteria included: Severe cognitive impairment, visual or hearing impairments, previous experience with VR technology, severe visual and hearing problems, musculoskeletal problems in the head and neck area, a history of severe and frequent headaches and migraines, having malignant diseases such as cancer and neurological and psychiatric diseases and epilepsy such that the patient is under treatment, a history of taking antidepressants and having other physical diseases except diabetes and hypertension.
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Intervention groups
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In this study, there are two intervention groups (1 and 2) that are implemented using a simple random allocation method, a crossover design.
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Main outcome variables
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Happiness and quality of life